Curriculum
- 4 Sections
- 132 Lessons
- 365 Days
- 1. Numbers32
- 1.11.1.1 Types of numbers
- 1.21.1.3 Mathematical Operations
- 1.31.1.4 Number Operations
- 1.41.1.5 Prime Factor Decomposition
- 1.51.2.1 Set Notation
- 1.61.2.2 Venn Diagrams
- 1.71.3.1 Powers/Indices and roots
- 1.81.3.2 Standard Form
- 1.91.3.3 Working with standard form
- 1.101.4.1 Fractions
- 1.111.4.2 Working with Fractions
- 1.121.4.3 Decimals
- 1.131.5.1 Percentage
- 1.141.5.2 Working with Percentage
- 1.151.6.1 Conversions
- 1.161.6.2 Ordering
- 1.171.7.1 Ratios
- 1.181.7.2 Working with Ratios
- 1.191.8.1 Proportion
- 1.201.9.1 Rounding
- 1.211.9.2 Estimation
- 1.221.9.3 Bounds
- 1.231.10.1 Using a Calculator
- 1.241.11.1 Time
- 1.251.11.2 Currency
- 1.261.11.3 Currency Conversion
- 1.271.12.1 Simple Interest
- 1.281.12.2 Compound interest
- 1.291.12.3 Depreciation
- 1.301.13.1 Exponential growth
- 1.311.13.2 Exponential decay
- 1.321.14.1 Compound measures
- 2. Algebra and Graphs39
- 2.12.1.1 Algebra Notation
- 2.22.1.2. Algebra Vocabulary
- 2.32.1.3. Algebra Basic
- 2.42.2.1 Algebraic roots & Indices
- 2.52.3.1 Expanding brackets
- 2.62.3.2 Factorisation
- 2.72.3.3 Quadratic expressions
- 2.82.3.4 Difference of two squares
- 2.92.4.1 Linear Equations
- 2.102.4.2 Linear Inequalities
- 2.112.5.1 Quadratic Equations
- 2.122.6.1 Rearranging formula
- 2.132.7.1 System of Linear Simultaneous Equations
- 2.142.7.2 System of quadratic simultaneous equations
- 2.152.8.1 Algebraic fractions
- 2.162.8.2 Working with algebraic fractions
- 2.172.8.3 Solving algebraic fractions
- 2.182.9.1 Forming equations
- 2.192.9.2 Equations & Problem solving
- 2.202.10.1 Introduction to functions
- 2.212.10.2 Composite & Inverse functions
- 2.222.11.1 Sequences
- 2.232.11.2 nth term
- 2.242.12.1 Midpoint of a line
- 2.252.12.2 Gradient of a line
- 2.262.12.3 Length of a line
- 2.272.13.1 Linear Graph
- 2.282.13.2 Quadratic Graphs
- 2.292.14.1 Types of Graphs
- 2.302.14.2 Drawing a graph without using a calculator
- 2.312.14.3 Drawing a graph with a calculator
- 2.322.14.4 Using a graph
- 2.332.14.5 Tangents
- 2.352.15.1 Drawing a Graph
- 2.362.15.2 Interpreting graphical inequalities
- 2.372.16.1 Distance-Time Graph
- 2.382.16.2 Speed-Time Graph
- 2.392.17.1 Differentiation
- 2.402.17.2 Applications
- 3. Geometry36
- 3.03.1.1 Symmetry
- 3.13.1.2 2D Shapes
- 3.23.1.3 3D shapes
- 3.33.1.4 Unit conversions
- 3.43.2.1 Basic angle Properties
- 3.53.2.2 Angle properties with triangle
- 3.63.2.3 Angle properties with quadrilateral
- 3.73.2.4 Angles in polygon
- 3.83.3.1 Bearings
- 3.93.3.2 Scale
- 3.103.3.3 Constructing SSS triangle
- 3.113.4.1 Angles at center & Semicircles
- 3.123.5.1 Perimeter
- 3.133.5.2 Area
- 3.143.5.3 Problems Solving with Areas
- 3.153.6.1 Arc
- 3.163.6.2 Sector
- 3.173.7.1 Volume
- 3.183.7.2 Surface area
- 3.193.8.1 Congruence
- 3.203.8.2 Similarity
- 3.213.9.1 Pythagoras Theorem
- 3.223.9.2 Right-angled Trigonometry
- 3.233.10.1 Sine Rule
- 3.243.10.2 Cosine Rule
- 3.253.10.3 Area of Triangle
- 3.263.10.4 Applications of Trigonometry
- 3.273.11.1 Pythagoras in 3D
- 3.283.12.1 Drawing trigonometric graph
- 3.293.12.2 Solving trigonometric equations
- 3.303.13.1 Basic Vectors
- 3.313.13.2 Vector problem solving
- 3.323.14.1 Translation
- 3.333.14.2 Rotation
- 3.343.14.3 Reflection
- 3.353.14.4 Scaling
- 4. Probability and Statistics25
- 4.04.1.1 Basic probability
- 4.14.1.2 Relative Frequency
- 4.24.1.3 Expected Frequency
- 4.34.2.1 Two way Tables
- 4.44.2.2 Probability & Venn Diagram
- 4.54.2.3 Tree Diagram
- 4.64.3.1 Conditional probability
- 4.74.3.2 Combined conditional probabilities
- 4.84.4.1 Mean, median & mode
- 4.94.4.2 Averages from Tables and Charts
- 4.104.4.3 Averages from Grouped Data
- 4.114.4.4 Comparing Distributions
- 4.124.5.1 Stem & Leaf diagrams
- 4.134.5.2 Bar chart
- 4.144.5.3 Pictogram
- 4.154.5.4 Pie chart
- 4.164.5.5 Frequency polygon
- 4.174.5.6 Working with Statistical Diagram
- 4.184.6.1 Frequency Density
- 4.194.6.2 Histograms
- 4.204.7.1 Cumulative frequency
- 4.214.7.2 Box-and-whisker Plots
- 4.224.8.1 Correlation
- 4.234.8.2 Scatter Graph
- 4.244.8.3 Line of best Fit
3.7.1 Volume
3.7.1 Volume
Volume is the amount of space that an object occupies or the amount of space that is enclosed within the boundaries of an object.
It is typically measured in cubic units, such as cubic meters or cubic feet.
Volume can refer to the three-dimensional size of a solid object, like a cube or sphere, or the amount of space occupied by a liquid or gas.
The method for calculating the volume of an object depends on its shape. Here are some common shapes and their respective volume formulas:
Rectangular Prism:
The volume of a rectangular prism can be calculated by multiplying its length, width, and height.
The formula is
\( V=l\times w\times h \)
where \( V \) represents the volume, \( l \) represents the length, \( w \) represents the width, and \( h \) represents the height.
Triangular Prism:
The volume of a triangular prism can be calculated by multiplying the area of the triangular base by the height of the prism.
The formula is:
\( V =\frac{1}{2}\times b\times h\times l \)
where \( V \) represents the volume, \( b \) represents the base of the triangular base, \( h \) represents the height of the triangular base, and \( l \) represents the length of the prism.
To use this formula, first, calculate the area of the triangular base by multiplying its base by its height and dividing the result by \( 2 \).
Then, multiply this area by the length of the prism.
Cube:
The volume of a cube is calculated by multiplying the length of any one side by itself three times.
The formula is \( V=s\times s \times s=s^3 \)
where\( V \) represents the volume, and s represents the length of one side.
Sphere:
The volume of a sphere can be calculated by using the formula
\( V=\frac{4}{3}r^3 \)
where \( V \) represents the volume, represents the mathematical constant pi (approximately \( 3.14 \) ), and \( r \) represents the radius of the sphere.
Cylinder:
The volume of a cylinder is calculated by multiplying the area of the base by the height.
The formula is \( V =\pi r^2×h \)
where \( V \) represents the volume, represents the mathematical constant pi, \( r \) represents the radius of the base, and \( h \) represents the height of the cylinder.
Cone:
The volume of a cone can be calculated by using the formula
\( V=\frac{1}{3}r^2\times h \)
where \( V \) represents the volume, represents the mathematical constant pi, \( r \) represents the radius of the base, and h represents the height of the cone.
These are just a few examples, but there are many more formulas for calculating the volumes of different shapes.
Worked example:
\( ABCDEFGH \) is a cuboid.
\( AB=8 \) cm, \( BC=5 \) cm and \( CG=11 \) cm.
Work out the volume of cuboid.
Volume of a cuboid is given by
\( V=l\times w \times h \)
Here length is \( 8 \) cm, width is \( 5 \) cm and height are \( 11 \) cm.
Put these values in the formula
\( V=8\times 5 \times 11 \)
\( V=440 \)
\( V=440 cm^3 \)